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AI Insights · Timothy · April 2025

Top 5 Card Battler Apps in Oceania: Q1 2025 Performance

Explore the Q1 2025 performance of the top card battler apps in Oceania, with insights into downloads, revenue, and active users from Sensor Tower.

Top 5 Card Battler Apps in Oceania: Q1 2025 Performance

In the first quarter of 2025, the card battler app market in Oceania showcased significant activity across both iOS and Android platforms. Sensor Tower's data provides insights into the performance of the top five applications in this category.

Pokémon TCG Pocket from The Pokemon Company saw a notable peak in weekly revenue, reaching approximately $654K in late January. Downloads fluctuated, starting at around 46K at the beginning of the quarter and declining to 20K by the end. The app maintained a robust weekly active user base, hovering around 450K.

Pokémon TCG Live did not generate revenue during this period but reported a steady download rate, beginning at 2.7K and slightly decreasing to 1.6K by March. The active user count remained relatively stable, averaging around 17K.

Magic: The Gathering Arena by Wizards of the Coast experienced a consistent weekly revenue stream, peaking at $14.7K in early February. Although downloads were modest, starting at 972 and ending at 765, the active user base maintained a steady presence around 7K.

Yu-Gi-Oh! Master Duel from KONAMI showed fluctuations in revenue, with the highest weekly earnings of $21.3K in early February. Downloads were consistent, averaging around 800, while active users remained stable, closing the quarter at approximately 11K.

Finally, MARVEL SNAP from Second Dinner Studios Inc. saw weekly revenues rise to $25K in early March. Despite a decline in downloads from 1.1K to 455, the active user base remained strong, averaging around 25K.

For more detailed insights and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025